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A problem also known as the points problem or unfinished game. Consider a tournament involving k players playing the same game repetitively. Each game has a single winner, ...
A Steiner quadruple system is a Steiner system S(t=3,k=4,v), where S is a v-set and B is a collection of k-sets of S such that every t-subset of S is contained in exactly one ...
T-integration, which stands for "tunable numerical integration," is a fast, accurate, and numerically stable numerical integration formula given by ...
An additive cellular automaton is a cellular automaton whose rule is compatible with an addition of states. Typically, this addition is derived from modular arithmetic. ...
A branch cut is a curve (with ends possibly open, closed, or half-open) in the complex plane across which an analytic multivalued function is discontinuous. For convenience, ...
Christoffel symbols of the second kind are the second type of tensor-like object derived from a Riemannian metric g which is used to study the geometry of the metric. ...
The conjugate gradient method is an algorithm for finding the nearest local minimum of a function of n variables which presupposes that the gradient of the function can be ...
A convex polyomino (sometimes called a "convex polygon") is a polyomino whose perimeter is equal to that of its minimal bounding box (Bousquet-Mélou et al. 1999). ...
Define a cell in R^1 as an open interval or a point. A cell in R^(k+1) then has one of two forms, {(x,y):x in C, and f(x)<y<g(x)} (1) or {(x,y):x in C, and y=f(x)}, (2) where ...
A derangement is a permutation in which none of the objects appear in their "natural" (i.e., ordered) place. For example, the only derangements of {1,2,3} are {2,3,1} and ...
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