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A triangle is a 3-sided polygon sometimes (but not very commonly) called the trigon. Every triangle has three sides and three angles, some of which may be the same. The sides ...
A magic tesseract is a four-dimensional generalization of the two-dimensional magic square and the three-dimensional magic cube. A magic tesseract has magic constant ...
A magic cube is an n×n×n version of a magic square in which the n^2 rows, n^2 columns, n^2 pillars, and four space diagonals each sum to a single number M_3(n) known as the ...
A set of n distinct numbers taken from the interval [1,n^2] form a magic series if their sum is the nth magic constant M_n=1/2n(n^2+1) (Kraitchik 1942, p. 143). The numbers ...
A set of n magic circles is a numbering of the intersections of the n circles such that the sum over all intersections is the same constant for all circles. The above sets of ...
The number M_2(n) = 1/nsum_(k=1)^(n^2)k (1) = 1/2n(n^2+1) (2) to which the n numbers in any horizontal, vertical, or main diagonal line must sum in a magic square. The first ...
A square which is magic under multiplication instead of addition (the operation used to define a conventional magic square) is called a multiplication magic square. Unlike ...
An edge-magic graph is a labeled graph with e graph edges labeled with distinct elements {1,2,...,e} so that the sum of the graph edge labels at each graph vertex is the ...
It is conjectured that every tree with e edges whose nodes are all trivalent or monovalent can be given a "magic" labeling such that the integers 1, 2, ..., e can be assigned ...
There are several different kinds of magic numbers. The digital root and magic constant are sometimes known as magic numbers. In baseball, the magic number for a team in ...
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