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The van der Pol equation is an ordinary differential equation that can be derived from the Rayleigh differential equation by differentiating and setting y=y^'. It is an ...
The arithmetic-geometric mean agm(a,b) of two numbers a and b (often also written AGM(a,b) or M(a,b)) is defined by starting with a_0=a and b_0=b, then iterating a_(n+1) = ...
Bertrand's postulate, also called the Bertrand-Chebyshev theorem or Chebyshev's theorem, states that if n>3, there is always at least one prime p between n and 2n-2. ...
A busy beaver is an n-state, 2-color Turing machine which writes a maximum number Sigma(n) of 1s before halting (Rado 1962; Lin and Rado 1965; Shallit 1998). Alternatively, ...
A constant, sometimes also called a "mathematical constant," is any well-defined real number which is significantly interesting in some way. In this work, the term "constant" ...
A contingency table, sometimes called a two-way frequency table, is a tabular mechanism with at least two rows and two columns used in statistics to present categorical data ...
The average distance between two points chosen at random inside a unit cube (the n=3 case of hypercube line picking), sometimes known as the Robbins constant, is Delta(3) = ...
The finite difference is the discrete analog of the derivative. The finite forward difference of a function f_p is defined as Deltaf_p=f_(p+1)-f_p, (1) and the finite ...
A fixed point is a point that does not change upon application of a map, system of differential equations, etc. In particular, a fixed point of a function f(x) is a point x_0 ...
Game theory is a branch of mathematics that deals with the analysis of games (i.e., situations involving parties with conflicting interests). In addition to the mathematical ...
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