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Angle trisection is the division of an arbitrary angle into three equal angles. It was one of the three geometric problems of antiquity for which solutions using only compass ...
The arithmetic-geometric mean agm(a,b) of two numbers a and b (often also written AGM(a,b) or M(a,b)) is defined by starting with a_0=a and b_0=b, then iterating a_(n+1) = ...
Checkers is a two-player game with the most common variant played on an 8×8 checkerboard with each player starts with twelve pieces of a fixed color on opposite sites of the ...
A complete bipartite graph, sometimes also called a complete bicolored graph (Erdős et al. 1965) or complete bigraph, is a bipartite graph (i.e., a set of graph vertices ...
Conway games were introduced by J. H. Conway in 1976 to provide a formal structure for analyzing games satisfying certain requirements: 1. There are two players, Left and ...
The cosecant cscz is the function defined by cscz = 1/(sinz) (1) = (2i)/(e^(iz)-e^(-iz)), (2) where sinz is the sine. The cosecant is implemented in the Wolfram Language as ...
The Costa surface is a complete minimal embedded surface of finite topology (i.e., it has no boundary and does not intersect itself). It has genus 1 with three punctures ...
The cotangent function cotz is the function defined by cotz = 1/(tanz) (1) = (i(e^(iz)+e^(-iz)))/(e^(iz)-e^(-iz)) (2) = (i(e^(2iz)+1))/(e^(2iz)-1), (3) where tanz is the ...
Cubic graphs, also called trivalent graphs, are graphs all of whose nodes have degree 3 (i.e., 3-regular graphs). Cubic graphs on n nodes exists only for even n (Harary 1994, ...
A cubic polyhedral graph is a graph that is both cubic and polyhedral. The numbers of cubical polyhedral graphs on n=2, 4, ... nodes are 0, 1, 1, 2, 5, 14, 50, 233, 1249, ... ...
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