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Strategy


A strategy is a set of moves which a player plans to follow while playing a game.

In games between programs, a strategy may itself be specified by a computational rule, such as a finite state machine, cellular automaton, or Turing machine (Wolfram 2026).


See also

Game, Mixed Strategy

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References

Wolfram, S. "Games between Programs: The Ruliology of Competition." Jun. 4, 2026. https://writings.stephenwolfram.com/2026/06/games-between-programs-the-ruliology-of-competition/.

Referenced on Wolfram|Alpha

Strategy

Cite this as:

Weisstein, Eric W. "Strategy." From MathWorld--A Wolfram Resource. https://mathworld.wolfram.com/Strategy.html

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