The perspective image of an infinite checkerboard. It can be constructed starting from any triangle , where 
 and 
 form the near corner of the floor, and 
 is the horizon (left figure). If 
 is the corner tile, the lines 
 and 
 must be parallel to 
 and 
 respectively. This means that in the drawing they will meet 
 and 
 at the horizon, i.e., at point 
 and point 
 respectively (right figure). This property, of course, extends
 to the two bunches of perpendicular lines forming the grid.
The adjacent tile 
 (left figure) can then be determined by the following conditions: 
1. The new vertices 
 and 
 lie on lines 
 and 
 respectively. 
2. The diagonal 
 meets the parallel line 
 at the horizon 
.
 
3. The line 
 passes through 
.
 
Similarly, the corner-neighbor  of 
 (right figure) can be easily constructed requiring
 that: 
1. Point 
 lie on 
.
 
2. Point 
 lie on the common diagonal 
 of the two tiles. 
3. Line 
 pass through 
.
 
Iterating the above procedures will yield the complete picture. This construction shows how naturally projective geometry arises
 from perspective design, since  and 
 can be interpreted as two coordinate axes in the real
 projective plane with 
 and 
 their points
 at infinity, joined by the line at infinity 
.
The Möbius net is the result of a projective transformation of the two-dimensional lattice. Unlike in affine geometry, the length proportions along the two perpendicular
 directions are not preserved, whereas the cross ratio, which is invariant by central
 projection, is. The "horizontal" sides of the projected tiles have different
 lengths, but are related by the central projections from  (left figure) and 
 (right figure), so that
| 
(1)
 | |||
| 
(2)
 | 
 
         
	    
	
    

