An immersion is a smooth map between smooth manifolds
whose tangent map
is injective
at every point
. If
and
, this requires
. In suitable coordinate
charts around
and
, the map
has the local form
(Balzin 2021, pp. 38-41). The coordinate charts
are on the manifolds, rather than on their tangent
spaces.
An immersion need not be one-to-one or an embedding. For example, the circle parametrized by modulo
has an immersion into
given by
. Its derivative
is never zero, but
, producing a self-intersection.
An isometric immersion preserves the Riemannian metric on tangent vectors.