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Rule 30 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
A universal cellular automaton is a cellular automaton which, like a Turing machine, exhibits universality. von Neumann proved that an automaton consisting of cells with four ...
The Sierpiński sieve is a fractal described by Sierpiński in 1915 and appearing in Italian art from the 13th century (Wolfram 2002, p. 43). It is also called the Sierpiński ...
If A=>B and B=>A (i.e., A=>B ^ B=>A, where => denotes implies), then A and B are said to be equivalent, a relationship which is written symbolically in this work as A=B. The ...
The Abel prize is a new mathematics prize of the Norwegian Academy of Science and Letters, dedicated to the memory of Niels Henrik Abel (1802-1829) on the occasion of the ...
A busy beaver is an n-state, 2-color Turing machine which writes a maximum number Sigma(n) of 1s before halting (Rado 1962; Lin and Rado 1965; Shallit 1998). Alternatively, ...
The symbol RadicalBox[x, n] used to indicate a root is called a radical, or sometimes a surd. The expression RadicalBox[x, n] is therefore read "x radical n," or "the nth ...
In database structures, two quantities are generally of interest: the average number of comparisons required to 1. Find an existing random record, and 2. Insert a new random ...
An additive cellular automaton is a cellular automaton whose rule is compatible with an addition of states. Typically, this addition is derived from modular arithmetic. ...
An algorithm is a specific set of instructions for carrying out a procedure or solving a problem, usually with the requirement that the procedure terminate at some point. ...
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