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An antimagic square is an n×n array of integers from 1 to n^2 such that each row, column, and main diagonal produces a different sum such that these sums form a sequence of ...
An antiprism graph is a graph corresponding to the skeleton of an antiprism. Antiprism graphs are therefore polyhedral and planar. The n-antiprism graph has 2n vertices and ...
Bertelsen's number is an erroneous name erroneously given to the erroneous value of pi(10^9)=50847478, where pi(x) is the prime counting function. This value is 56 lower than ...
The problem of packing a set of items into a number of bins such that the total weight, volume, etc. does not exceed some maximum value. A simple algorithm (the first-fit ...
The blossom algorithm (Edmonds 1965) finds a maximum independent edge set in a (possibly weighted) graph. While a maximum independent edge set can be found fairly easily for ...
The Brinkmann graph (misspelled by Cancela et al. (2004) as "Brinkman") is a weakly regular quartic graph on 21 vertices and 42 edges. It was first mentioned in Brinkmann ...
The curve given by the polar equation r=a(1-costheta), (1) sometimes also written r=2b(1-costheta), (2) where b=a/2. The cardioid has Cartesian equation ...
The Cassini ovals are a family of quartic curves, also called Cassini ellipses, described by a point such that the product of its distances from two fixed points a distance ...
The function [x] which gives the smallest integer >=x, shown as the thick curve in the above plot. Schroeder (1991) calls the ceiling function symbols the "gallows" because ...
Connect-Four is a tic-tac-toe-like two-player game in which players alternately place pieces on a vertical board 7 columns across and 6 rows high. Each player uses pieces of ...
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