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Let m_1, m_2, ..., m_n be distinct primitive elements of a two-dimensional lattice M such that det(m_i,m_(i+1))>0 for i=1, ..., n-1. Each collection Gamma={m_1,m_2,...,m_n} ...
A weighted adjacency matrix A_f of a simple graph is defined for a real positive symmetric function f(d_i,d_j) on the vertex degrees d_i of a graph as ...
A Diophantine equation is an equation in which only integer solutions are allowed. Hilbert's 10th problem asked if an algorithm existed for determining whether an arbitrary ...
Given three objects, each of which may be a point, line, or circle, draw a circle that is tangent to each. There are a total of ten cases. The two easiest involve three ...
The convex hull of a set of points S in n dimensions is the intersection of all convex sets containing S. For N points p_1, ..., p_N, the convex hull C is then given by the ...
Game theory is a branch of mathematics that deals with the analysis of games (i.e., situations involving parties with conflicting interests). In addition to the mathematical ...
A line is a straight one-dimensional figure having no thickness and extending infinitely in both directions. A line is sometimes called a straight line or, more archaically, ...
A Moore graph of type (v,g) is a regular graph of vertex degree v>2 and girth g that contains the maximum possible number of nodes, namely ...
A partition is a way of writing an integer n as a sum of positive integers where the order of the addends is not significant, possibly subject to one or more additional ...
A perfect graph is a graph G such that for every induced subgraph of G, the clique number equals the chromatic number, i.e., omega(G)=chi(G). A graph that is not a perfect ...
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