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When discussing a rotation, there are two possible conventions: rotation of the axes, and rotation of the object relative to fixed axes. In R^2, consider the matrix that ...
Rubik's Cube is a 3×3×3 cube in which the 26 subcubes on the outside are internally hinged in such a way that rotation (by a quarter turn in either direction or a half turn) ...
Rule 102 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
Rule 110 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
Rule 90 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
Sangaku problems, often written "san gaku," are geometric problems of the type found on devotional mathematical wooden tablets ("sangaku") which were hung under the roofs of ...
Schmidt (1993) proposed the problem of determining if for any integer r>=2, the sequence of numbers {c_k^((r))}_(k=1)^infty defined by the binomial sums sum_(k=0)^n(n; ...
The Schröder number S_n is the number of lattice paths in the Cartesian plane that start at (0, 0), end at (n,n), contain no points above the line y=x, and are composed only ...
Let the number of random walks on a d-D hypercubic lattice starting at the origin which never land on the same lattice point twice in n steps be denoted c_d(n). The first few ...
A semiperfect magic cube, sometimes also called an "Andrews cube" (Gardner 1976; Gardner 1988, p. 219) is a magic cube for which the cross section diagonals do not sum to the ...

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