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Dijkstra's algorithm is an algorithm for finding a graph geodesic, i.e., the shortest path between two graph vertices in a graph. It functions by constructing a shortest-path ...
A dipyramid, also called a bipyramid, consists of two pyramids symmetrically placed base-to-base. The dipyramids are duals of the regular prisms. Their skeletons are the ...
There are several types of integrals which go under the name of a "Dirichlet integral." The integral D[u]=int_Omega|del u|^2dV (1) appears in Dirichlet's principle. The ...
The problem of finding the connection between a continuous function f on the boundary partialR of a region R with a harmonic function taking on the value f on partialR. In ...
The divided difference f[x_0,x_1,x_2,...,x_n], sometimes also denoted [x_0,x_1,x_2,...,x_n] (Abramowitz and Stegun 1972), on n+1 points x_0, x_1, ..., x_n of a function f(x) ...
The Doob graph D(m,n) is the graph given by the graph Cartesian product of m>=1 copies of the Shrikhande graph with a Hamming graph H(n,4). Doob graphs are distance-regular ...
The dot product can be defined for two vectors X and Y by X·Y=|X||Y|costheta, (1) where theta is the angle between the vectors and |X| is the norm. It follows immediately ...
Dots and boxes is a two-person game based on a rectangular lattice of points. Each player, in turn, draws a horizontal or vertical line connecting two adjacent points. ...
If S_1, S_2, and S_3 are three conics having the property that there is a point X, not on any of the conics, lying on a common chord of each pair of the three conics (with ...
A hypergeometric identity discovered by Ramanujan around 1910. From Hardy (1999, pp. 13 and 102-103), (1) where a^((n))=a(a+1)...(a+n-1) (2) is the rising factorial (a.k.a. ...
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