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Combinatorics is the branch of mathematics studying the enumeration, combination, and permutation of sets of elements and the mathematical relations that characterize their ...
A Diophantine equation is an equation in which only integer solutions are allowed. Hilbert's 10th problem asked if an algorithm existed for determining whether an arbitrary ...
The Abel prize is a new mathematics prize of the Norwegian Academy of Science and Letters, dedicated to the memory of Niels Henrik Abel (1802-1829) on the occasion of the ...
Given three objects, each of which may be a point, line, or circle, draw a circle that is tangent to each. There are a total of ten cases. The two easiest involve three ...
The convex hull of a set of points S in n dimensions is the intersection of all convex sets containing S. For N points p_1, ..., p_N, the convex hull C is then given by the ...
Game theory is a branch of mathematics that deals with the analysis of games (i.e., situations involving parties with conflicting interests). In addition to the mathematical ...
A line is a straight one-dimensional figure having no thickness and extending infinitely in both directions. A line is sometimes called a straight line or, more archaically, ...
A Moore graph of type (v,g) is a regular graph of vertex degree v>2 and girth g that contains the maximum possible number of nodes, namely ...
A partition is a way of writing an integer n as a sum of positive integers where the order of the addends is not significant, possibly subject to one or more additional ...
A perfect graph is a graph G such that for every induced subgraph of G, the clique number equals the chromatic number, i.e., omega(G)=chi(G). A graph that is not a perfect ...
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