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Rule 54 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
The Sierpiński carpet is the fractal illustrated above which may be constructed analogously to the Sierpiński sieve, but using squares instead of triangles. It can be ...
Gomoku, also called go-moku (Japanese for "five points") is a tic-tac-toe-like game in which two players alternately place pieces, with each player using pieces of a fixed ...
Rule 126 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
Rule 182 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
A white bishop graph is a graph formed from possible moves of a bishop chess piece, which may make diagonal moves of any length on a chessboard (or any other board), when ...
The nth-order Sierpiński tetrahedron graph is the connectivity graph of black triangles in the nth iteration of the tetrix fractal. The first three iterations are shown ...
A tag system in which a list of n tag rules (each of a special form) is applied to a system in sequential order and then starting again from the first rule. In a cyclic tag ...
Rule 188 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
Rule 62 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
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