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The areas of the regions illustrated above can be found from the equations A+4B+4C=1 (1) A+3B+2C=1/4pi. (2) Since we want to solve for three variables, we need a third ...
A fixed point for which the stability matrix has eigenvalues of the form lambda_+/-=-alpha+/-ibeta (with alpha,beta>0).
A surface generated by the parametric equations x(u,v) = ucosv (1) y(u,v) = usinv (2) z(u,v) = vcosu. (3) The above image uses u in [-4,4] and v in [0,6.25]. The coefficients ...
A set of moves which a player plans to follow while playing a game.
A transformation characterized by an invariant line and a scale factor (one-way stretch) or two invariant lines and corresponding scale factors (two-way stretch).
A tensor category (C, tensor ,I,a,r,l) is strict if the maps a, l, and r are always identities. A related notion is that of a tensor R-category.
A submersion is a smooth map f:M->N when dimM>=dimN, given that the differential, or Jacobian, is surjective at every x in M. The basic example of a submersion is the ...
A symplectic form on a smooth manifold M is a smooth closed 2-form omega on M which is nondegenerate such that at every point m, the alternating bilinear form omega_m on the ...
A system in which a strange loop appears.
Let E be a linear space over a field K. Then the vector space tensor product tensor _(lambda=1)^(k)E is called a tensor space of degree k. More specifically, a tensor space ...
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