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The theory of classifying problems based on how difficult they are to solve. A problem is assigned to the P-problem (polynomial-time) class if the number of steps needed to ...
Given a function f(x_1,...,x_n) defined on a domain U, the graph of f is defined as the set of points (which often form a curve or surface) showing the values taken by f over ...
A regularly spaced array of points in a square array, i.e., points with coordinates (m,n,...), where m, n, ... are integers. Such an array is often called a grid or mesh, and ...
The Lagrange interpolating polynomial is the polynomial P(x) of degree <=(n-1) that passes through the n points (x_1,y_1=f(x_1)), (x_2,y_2=f(x_2)), ..., (x_n,y_n=f(x_n)), and ...
A maze, also known as a labyrinth, as is a set of passages (with impermeable walls). The goal of the maze is to start at one given point and find a path through the passages ...
The Pierce expansion, or alternated Egyptian product, of a real number 0<x<1 is the unique increasing sequence {a_1,a_2,...} of positive integers a_i such that ...
A factor of a polynomial P(x) of degree n is a polynomial Q(x) of degree less than n which can be multiplied by another polynomial R(x) of degree less than n to yield P(x), ...
A sieving procedure that can be used in conjunction with Dixon's factorization method to factor large numbers n. Pick values of r given by r=|_sqrt(n)_|+k, (1) where k=1, 2, ...
The roots (sometimes also called "zeros") of an equation f(x)=0 are the values of x for which the equation is satisfied. Roots x which belong to certain sets are usually ...
The simplex method is a method for solving problems in linear programming. This method, invented by George Dantzig in 1947, tests adjacent vertices of the feasible set (which ...
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