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The Machin-like formula 1/4pi=cot^(-1)2+cot^(-1)5+cot^(-1)8.
A set of moves which a player plans to follow while playing a game.
A set that is a smooth embedded two-dimensional manifold except for a subset that consists of smooth embedded curves, except for a set of isolated points.
The first Strehl identity is the binomial sum identity sum_(k=0)^n(n; k)^3=sum_(k=0)^n(n; k)^2(2k; n), (Strehl 1993, 1994; Koepf 1998, p. 55), which are the so-called Franel ...
A transformation characterized by an invariant line and a scale factor (one-way stretch) or two invariant lines and corresponding scale factors (two-way stretch).
An inequality is strict if replacing any "less than" and "greater than" signs with equal signs never gives a true expression. For example, a<=b is not strict, whereas a<b is.
A relation < is a strict order on a set S if it is 1. Irreflexive: a<a does not hold for any a in S. 2. Asymmetric: if a<b, then b<a does not hold. 3. Transitive: a<b and b<c ...
A tensor category (C, tensor ,I,a,r,l) is strict if the maps a, l, and r are always identities. A related notion is that of a tensor R-category.
A noncylindrical ruled surface always has a parameterization of the form x(u,v)=sigma(u)+vdelta(u), (1) where |delta|=1, sigma^'·delta^'=0, and sigma is called the striction ...
Let P=(P,<=) be a partially ordered set, and let x,y,z in P. If x<=y<=z, then y is said to be between x and z. If y is between x and z and y not in {x,z}, then y is strictly ...
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