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Zeno's paradoxes are a set of four paradoxes dealing with counterintuitive aspects of continuous space and time. 1. Dichotomy paradox: Before an object can travel a given ...
The Zermelo-Fraenkel axioms are the basis for Zermelo-Fraenkel set theory. In the following (Jech 1997, p. 1), exists stands for exists, forall means for all, in stands for ...
A version of set theory which is a formal system expressed in first-order predicate logic. Zermelo-Fraenkel set theory is based on the Zermelo-Fraenkel axioms. ...
The version of set theory obtained if Axiom 6 of Zermelo-Fraenkel set theory is replaced by 6'. Selection axiom (or "axiom of subsets"): for any set-theoretic formula A(u), ...
The Zernike polynomials are a set of orthogonal polynomials that arise in the expansion of a wavefront function for optical systems with circular pupils. The odd and even ...
A zero-sum game is a game in which players make payments only to each other. In such a game, one player's loss is the other player's gain, so the total amount of "money" ...
A zero-symmetric graph is a vertex-transitive cubic graph whose edges are partitioned into three orbits by its automorphism group. The figures above show some small ...
Zero is the integer denoted 0 that, when used as a counting number, means that no objects are present. It is the only integer (and, in fact, the only real number) that is ...
A nonzero element x of a ring for which x·y=0, where y is some other nonzero element and the multiplication x·y is the multiplication of the ring. A ring with no zero ...
The identity element of an additive monoid or group or of any other algebraic structure (e.g., ring, module, abstract vector space, algebra) equipped with an addition. It is ...

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