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For a general two-player zero-sum game, max_(i<=m)min_(j<=n)a_(ij)<=min_(j<=n)max_(i<=m)a_(ij). If the two are equal, then write ...
A matrix whose entries are all integers. Special cases which arise frequently are those having only (-1,1) as entries (e.g., Hadamard matrix), (0,1)-matrices having only ...
A real quantity having a value less than zero (<0) is said to be negative. Negative numbers are denoted with a minus sign preceding the corresponding positive number, i.e., ...
The reciprocal of a real or complex number z!=0 is its multiplicative inverse 1/z=z^(-1), i.e., z to the power -1. The reciprocal of zero is undefined. A plot of the ...
The sign of a real number, also called sgn or signum, is -1 for a negative number (i.e., one with a minus sign "-"), 0 for the number zero, or +1 for a positive number (i.e., ...
A matrix for a round-robin tournament involving n players competing in n(n-1)/2 matches (no ties allowed) having entries a_(ij)={1 if player i defeats player j; -1 if player ...
The trivial group, denoted E or <e>, sometimes also called the identity group, is the unique (up to isomorphism) group containing exactly one element e, the identity element. ...
The twistor equation states that del _(A^')^((A)phi^(B...E))=0, where the parentheses denote symmetrization, in a Lorentz transformation, primed spinors transform under the ...
de Rham cohomology is a formal set-up for the analytic problem: If you have a differential k-form omega on a manifold M, is it the exterior derivative of another differential ...
Augmentation is the dual operation of truncation which replaces the faces of a polyhedron with pyramids of height h (where h may be positive, zero, or negative) having the ...
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