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The Cameron graph is a strongly regular Hamiltonian graph on 231 vertices with parameters (nu,k,lambda,mu)=(231,30,9,3). It is distance-regular with intersection array ...
Cards are a set of n rectangular pieces of cardboard with markings on one side and a uniform pattern on the other. The collection of all cards is called a "deck," and a ...
Let {a_i}_(i=1)^n be a set of positive numbers. Then sum_(i=1)^n(a_1a_2...a_i)^(1/i)<=esum_(i=1)^na_i (which is given incorrectly in Gradshteyn and Ryzhik 2000). Here, the ...
A contravariant tensor is a tensor having specific transformation properties (cf., a covariant tensor). To examine the transformation properties of a contravariant tensor, ...
The number d(n) of monotone Boolean functions of n variables (equivalent to one more than the number of antichains on the n-set {1,2,...,n}) is called the nth Dedkind number. ...
A method for solving an equation by approximating continuous quantities as a set of quantities at discrete points, often regularly spaced into a so-called grid or mesh. ...
The triangle DeltaN_1N_2N_3 formed by joining a set of three Neuberg centers (i.e., centers of the Neuberg circles) obtained from the edges of a given triangle DeltaA_1A_2A_3 ...
The Games graph is a strongly regular graph on 729 vertices with parameters (nu,k,lambda,mu)=(729,112,1,20). It is distance-regular but not distance-transitive with ...
An adaptive Gaussian quadrature method for numerical integration in which error is estimation based on evaluation at special points known as "Kronrod points." By suitably ...
The Greek problems of antiquity were a set of geometric problems whose solution was sought using only compass and straightedge: 1. circle squaring. 2. cube duplication. 3. ...
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