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A dragon curve is a recursive nonintersecting curve whose name derives from its resemblance to a certain mythical creature. The curve can be constructed by representing a ...
Regge calculus is a finite element method utilized in numerical relativity in attempts of describing spacetimes with few or no symmetries by way of producing numerical ...
A Turing machine is a theoretical computing machine invented by Alan Turing (1937) to serve as an idealized model for mathematical calculation. A Turing machine consists of a ...
The integer sequence beginning with a single digit in which the next term is obtained by describing the previous term. Starting with 1, the sequence would be defined by "1, ...
A Turing machine which, by appropriate programming using a finite length of input tape, can act as any Turing machine whatsoever. In his seminal paper, Turing himself gave ...
An alternating sign matrix is a matrix of 0s, 1s, and -1s in which the entries in each row or column sum to 1 and the nonzero entries in each row and column alternate in ...
The game of tic-tac-toe, also spelled ticktacktoe and also known as 3-in-a-row or "naughts and crosses," is a game in which players alternate placing pieces (typically Xs for ...
The self-intersection of a one-sided surface. The word "cross-cap" is sometimes also written without the hyphen as the single word "crosscap." The cross-cap can be thought of ...
A tree is a mathematical structure that can be viewed as either a graph or as a data structure. The two views are equivalent, since a tree data structure contains not only a ...
Perfect numbers are positive integers n such that n=s(n), (1) where s(n) is the restricted divisor function (i.e., the sum of proper divisors of n), or equivalently ...
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