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The Knuth-Bendix completion algorithm attempts to transform a finite set of identities into a finitely terminating, confluent term rewriting system whose reductions preserve ...
A 4-state two-dimensional Turing machine invented in the 1980s. The ant starts out on a grid containing black and white cells, and then follows the following set of rules. 1. ...
Inspired by computer simulations of fossilized worms trails published by Raup and Seilacher (1969), computer scientist Mike Paterson at the University of Warwick and ...
Poker is a card game played with a normal deck of 52 cards. Sometimes, additional cards called "jokers" are also used. In straight or draw poker, each player is normally ...
A polyomino tiling is a tiling of the plane by specified types of polyominoes. Tiling by polyominoes has been investigated since at least the late 1950s, particularly by S. ...
Hardy and Littlewood (1914) proved that the sequence {frac(x^n)}, where frac(x) is the fractional part, is equidistributed for almost all real numbers x>1 (i.e., the ...
Propositional calculus is the formal basis of logic dealing with the notion and usage of words such as "NOT," "OR," "AND," and "implies." Many systems of propositional ...
Rule 102 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
Rule 110 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
A tag system is set of rules that specifies a fixed number of elements (commonly denoted nu or beta) be removed from the beginning of a sequence and a set of elements to be ...
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