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A marked point process with mark space E is a double sequence (T,Y)=((T_n)_(n>=1),(Y_n)_(n>=1)) of R^^^+-valued random variables and E^_-valued random variables Y_n defined ...
A Dyck path is a staircase walk from (0,0) to (n,n) that lies strictly below (but may touch) the diagonal y=x. The number of Dyck paths of order n is given by the Catalan ...
A lattice polygon consisting of a closed self-avoiding walk on a square lattice. The perimeter, horizontal perimeter, vertical perimeter, and area are all well-defined for ...
A point process is a probabilistic model for random scatterings of points on some space X often assumed to be a subset of R^d for some d. Oftentimes, point processes describe ...
A uniform distribution of points on the circumference of a circle can be obtained by picking a random real number between 0 and 2pi. Picking random points on a circle is ...
A random number which lies within a specified range (which can, without loss of generality, be taken as [0, 1]), with a uniform distribution.
The mutual information between two discrete random variables X and Y is defined to be I(X;Y)=sum_(x in X)sum_(y in Y)P(x,y)log_2((P(x,y))/(P(x)P(y))) (1) bits. Additional ...
The study of random geometric structures. Stochastic geometry leads to modelling and analysis tools such as Monte carlo methods.
Connecting the centers of touching spheres in a three-dimensional Apollonian gasket by edges given a graph known as the Apollonian network. This process is illustrated above ...
The numbers three and four appear prominently in the game of baseball. There are three strikes for an out, three outs per half-inning (i.e., teams switch after three outs, ...
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