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Quicksort is the fastest known comparison-based sorting algorithm (on average, and for a large number of elements), requiring O(nlgn) steps. Quicksort is a recursive ...
A random walk is a sequence of discrete steps in which each step is randomly taken subject to some set of restrictions in allowed directions and step lengths. Random walks ...
The real projective plane is the closed topological manifold, denoted RP^2, that is obtained by projecting the points of a plane E from a fixed point P (not on the plane), ...
A regular continued fraction is a simple continued fraction x = b_0+1/(b_1+1/(b_2+1/(b_3+...))) (1) = K_(k=1)^(infty)1/(b_k) (2) = [b_0;b_1,b_2,...], (3) where b_0 is an ...
The roots (sometimes also called "zeros") of an equation f(x)=0 are the values of x for which the equation is satisfied. Roots x which belong to certain sets are usually ...
Ruffini's rule a shortcut method for dividing a polynomial by a linear factor of the form x-a which can be used in place of the standard long division algorithm. This method ...
Rule 110 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
Consider a game, first proposed by Nicolaus Bernoulli, in which a player bets on how many tosses of a coin will be needed before it first turns up heads. The player pays a ...
An algorithm for making tables of primes. Sequentially write down the integers from 2 to the highest number n you wish to include in the table. Cross out all numbers >2 which ...
The simplex method is a method for solving problems in linear programming. This method, invented by George Dantzig in 1947, tests adjacent vertices of the feasible set (which ...

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