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A problem also known as the points problem or unfinished game. Consider a tournament involving k players playing the same game repetitively. Each game has a single winner, ...
The silver constant is the algebraic number given by S = (x^3-5x^2+6x-1)_3 (1) = 2+2cos(2/7pi) (2) = 3.246979603... (3) (OEIS A116425), where (P(x))_n denotes a polynomial ...
A simple directed graph is a directed graph having no multiple edges or graph loops (corresponding to a binary adjacency matrix with 0s on the diagonal). The number of simple ...
A simple graph, also called a strict graph (Tutte 1998, p. 2), is an unweighted, undirected graph containing no graph loops or multiple edges (Gibbons 1985, p. 2; West 2000, ...
A simple polyhedron, also called a simplicial polyhedron, is a polyhedron that is topologically equivalent to a sphere (i.e., if it were inflated, it would produce a sphere) ...
The simplex method is a method for solving problems in linear programming. This method, invented by George Dantzig in 1947, tests adjacent vertices of the feasible set (which ...
Given a simplex of unit content in Euclidean d-space, pick n>=d+1 points uniformly and independently at random, and denote the expected content of their convex hull by ...
A knot K in S^3=partialD^4 is a slice knot if it bounds a disk Delta^2 in D^4 which has a tubular neighborhood Delta^2×D^2 whose intersection with S^3 is a tubular ...
Slovin's formula, somtimes also spelled "Sloven's forumula (e.g., Altares et al. 2003, p. 13), is an ad hoc formula lacking mathematical rigor (Ryan 2013) that gives an ...
Smale's problems are a list of 18 challenging problems for the twenty-first century proposed by Field medalist Steven Smale. These problems were inspired in part by Hilbert's ...
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