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The convex hull of a set of points S in n dimensions is the intersection of all convex sets containing S. For N points p_1, ..., p_N, the convex hull C is then given by the ...
The cosine function cosx is one of the basic functions encountered in trigonometry (the others being the cosecant, cotangent, secant, sine, and tangent). Let theta be an ...
The cotangent function cotz is the function defined by cotz = 1/(tanz) (1) = (i(e^(iz)+e^(-iz)))/(e^(iz)-e^(-iz)) (2) = (i(e^(2iz)+1))/(e^(2iz)-1), (3) where tanz is the ...
The Euler-Mascheroni constant gamma=0.577215664901532860606512090082402431042... (OEIS A001620) was calculated to 16 digits by Euler in 1781 and to 32 decimal places by ...
Game theory is a branch of mathematics that deals with the analysis of games (i.e., situations involving parties with conflicting interests). In addition to the mathematical ...
Hex is a two-player game invented by Piet Hein in 1942 while a student at Niels Bohr's Institute for Theoretical Physics, and subsequently and independently by John Nash in ...
The class of all regular sequences of particularly well-behaved functions equivalent to a given regular sequence. A distribution is sometimes also called a "generalized ...
The word "graph" has (at least) two meanings in mathematics. In elementary mathematics, "graph" refers to a function graph or "graph of a function," i.e., a plot. In a ...
There are at least three definitions of "groupoid" currently in use. The first type of groupoid is an algebraic structure on a set with a binary operator. The only ...
The Kaprekar routine is an algorithm discovered in 1949 by D. R. Kaprekar for 4-digit numbers, but which can be generalized to k-digit numbers. To apply the Kaprekar routine ...
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