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A coincidence is a surprising concurrence of events, perceived as meaningfully related, with no apparent causal connection (Diaconis and Mosteller 1989). Given a large number ...
The Game of Logic, described by Lewis Carroll--author of Alice in Wonderland--in 1887 (Carroll 1972) consists of discussing the meaning of propositions like "Some fresh cakes ...
The Mercator projection is a map projection that was widely used for navigation since loxodromes are straight lines (although great circles are curved). The following ...
One or both of the square bracket symbols [ and ] are used in many different contexts in mathematics. 1. Square brackets are occasionally used in especially complex ...
Given an arbitrary planar quadrilateral, place a square outwardly on each side, and connect the centers of opposite squares. Then van Aubel's theorem states that the two ...
Place two solid spheres of radius 1/2 inside a hollow sphere of radius 1 so that the two smaller spheres touch each other at the center of the large sphere and are tangent to ...
Connect-Four is a tic-tac-toe-like two-player game in which players alternately place pieces on a vertical board 7 columns across and 6 rows high. Each player uses pieces of ...
Continuum percolation can be thought of as a continuous, uncountable version of percolation theory-a theory which, in its most studied form, takes place on a discrete, ...
A two-player game, also called crosscram, in which player H has horizontal dominoes and player V has vertical dominoes. The two players alternately place a domino on a board ...
The Königsberg bridge problem asks if the seven bridges of the city of Königsberg (left figure; Kraitchik 1942), formerly in Germany but now known as Kaliningrad and part of ...

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