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A shuffling algorithm used in a class of random number generators.
For P, Q, R, and S polynomials in n variables [P·Q,R·S]=sum_(i_1,...,i_n>=0)A/(i_1!...i_n!), (1) where A=[R^((i_1,...,i_n))(D_1,...,D_n)Q(x_1,...,x_n) ...
The 4-polyhex illustrated above.
The Bellman-Ford algorithm is an algorithm for solving the shortest path problem, i.e., finding a graph geodesic between two given vertices. Other algorithms that can be used ...
Let f:M->N be a geodesic mapping. If either M or N has constant curvature, then both surfaces have constant curvature (Ambartzumian 1982, p. 26; Kreyszig 1991).
The bend of a circle C mutually tangent to three other circles is defined as the signed curvature of C. If the contacts are all external, the signs of the bends of all four ...
A knot used to join the ends of two ropes together to form a longer length.
Let M be a compact n-dimensional manifold with injectivity radius inj(M). Then Vol(M)>=(c_ninj(M))/pi, with equality iff M is isometric to the standard round sphere S^n with ...
A matching is a maximum matching iff it contains no augmenting path.
There are two definitions of Bernoulli polynomials in use. The nth Bernoulli polynomial is denoted here by B_n(x) (Abramowitz and Stegun 1972), and the archaic form of the ...
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