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A magic hexagon of order n is an arrangement of close-packed hexagons containing the numbers 1, 2, ..., H_(n-1), where H_n is the nth hex number such that the numbers along ...
A semimagic square is a square that fails to be a magic square only because one or both of the main diagonal sums do not equal the magic constant (Kraitchik 1942, p. 143). ...
Let a chess piece make a tour on an n×n chessboard whose squares are numbered from 1 to n^2 along the path of the chess piece. Then the tour is called a magic tour if the ...
A semiperfect magic cube, sometimes also called an "Andrews cube" (Gardner 1976; Gardner 1988, p. 219) is a magic cube for which the cross section diagonals do not sum to the ...
A magic hexagram is a hexagram partitioned into triangles such that the sums of numbers in the six directions illustrated above sum to the same number. There are exactly two ...
If replacing each number by its square or cube in a magic square produces another magic square, the square is said to be a trimagic square. Trimagic squares are also called ...
If replacing each number by its square in a magic square produces another magic square, the square is said to be a bimagic square. Bimagic squares are also called doubly ...
If all the diagonals--including those obtained by "wrapping around" the edges--of a magic square sum to the same magic constant, the square is said to be a panmagic square ...
A magic square for which the number of letters in the word for each number generates another magic square. This definition depends, of course, on the language being used. In ...
A magic square is said to be p-multimagic if the square formed by replacing each element by its kth power for k=1, 2, ..., p is also magic. A 2-multimagic square is called ...
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