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A spigot algorithm is an algorithm which generates digits of a quantity one at a time without using or requiring previously computed digits. Amazingly, spigot algorithms are ...
The algorithm for the construction of a Gröbner basis from an arbitrary ideal basis. Buchberger's algorithm relies on the concepts of S-polynomial and polynomial reduction ...
The so-called reaching algorithm can solve the shortest path problem (i.e., the problem of finding the graph geodesic between two given nodes) on an m-edge graph in O(m) ...
An algorithm which finds the least nonnegative value of sqrt(a (mod p)) for given a and prime p.
The global clustering coefficient C of a graph G is the ratio of the number of closed trails of length 3 to the number of paths of length two in G. Let A be the adjacency ...
An elegant algorithm for constructing an Eulerian cycle (Skiena 1990, p. 193).
An algorithm for computing the eigenvalues and eigenvectors for large symmetric sparse matrices.
A genetic algorithm is a class of adaptive stochastic optimization algorithms involving search and optimization. Genetic algorithms were first used by Holland (1975). The ...
The Bellman-Ford algorithm is an algorithm for solving the shortest path problem, i.e., finding a graph geodesic between two given vertices. Other algorithms that can be used ...
A lozenge (or rhombus) algorithm is a class of transformation that can be used to attempt to produce series convergence improvement (Hamming 1986, p. 207). The best-known ...
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