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A game in which the possible moves are the same for each player in any position. All positions in all impartial games form an additive Abelian group. For impartial games in ...
An algorithm originally described by Barnsley in 1988. Pick a point at random inside a regular n-gon. Then draw the next point a fraction r of the distance between it and a ...
Game theory is a branch of mathematics that deals with the analysis of games (i.e., situations involving parties with conflicting interests). In addition to the mathematical ...
A game in which no draw is possible. Steinhaus (1999, p. 16) stated that all categorical games are unfair, but this is incorrect. For example, the game "Odds or Evens" pits ...
Conway games were introduced by J. H. Conway in 1976 to provide a formal structure for analyzing games satisfying certain requirements: 1. There are two players, Left and ...
An impartial game in which the last player wins. In normal-form games, the nim-value of the sum of two games is the nim-sum of their nim-values.
Combinatorial game theory is the theory of two-player games of perfect knowledge such as go, chess, or checkers.
A special case of nim played by the following rules. Given a heap of size n, two players alternately select a heap and divide it into two unequal heaps. A player loses when ...
Hex is a two-player game invented by Piet Hein in 1942 while a student at Niels Bohr's Institute for Theoretical Physics, and subsequently and independently by John Nash in ...
The Game of Logic, described by Lewis Carroll--author of Alice in Wonderland--in 1887 (Carroll 1972) consists of discussing the meaning of propositions like "Some fresh cakes ...
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