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Van der Corput sequences are a means of generating sequences of points that are maximally self-avoiding (a.k.a. quasirandom sequences). In the one-dimensional case, the ...
A cube can be divided into n subcubes for only n=1, 8, 15, 20, 22, 27, 29, 34, 36, 38, 39, 41, 43, 45, 46, and n>=48 (OEIS A014544; Hadwiger 1946; Scott 1947; Gardner 1992, ...
The average distance between two points chosen at random inside a unit cube (the n=3 case of hypercube line picking), sometimes known as the Robbins constant, is Delta(3) = ...
Let two points x and y be picked randomly from a unit n-dimensional hypercube. The expected distance between the points Delta(n), i.e., the mean line segment length, is then ...
The n-hypersphere (often simply called the n-sphere) is a generalization of the circle (called by geometers the 2-sphere) and usual sphere (called by geometers the 3-sphere) ...
Linear programming, sometimes known as linear optimization, is the problem of maximizing or minimizing a linear function over a convex polyhedron specified by linear and ...
A plane partition is a two-dimensional array of integers n_(i,j) that are nonincreasing both from left to right and top to bottom and that add up to a given number n. In ...
A surface of revolution is a surface generated by rotating a two-dimensional curve about an axis. The resulting surface therefore always has azimuthal symmetry. Examples of ...
An unfolding is the cutting along edges and flattening out of a polyhedron to form a net. Determining how to unfold a polyhedron into a net is tricky. For example, cuts ...
Consider any star of n line segments through one point in space such that no three lines are coplanar. Then there exists a polyhedron, known as a zonohedron, whose faces ...
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