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1381 - 1390 of 13135 for Discrete Probability DistributionSearch Results
A probabilistic experiment is an occurrence such as the tossing of a coin, rolling of a die, etc. in which the complexity of the underlying system leads to an outcome that ...
A precise sequence of instructions designed to accomplish a given task. The implementation of an algorithm on a computer using a programming language is an example of a ...
The two-dimensional space consisting of the set of triples {(a,b,c):a,b,c in K, not all zero}, where triples which are scalar multiples of each other are identified.
The 4-polyhex illustrated above.
A slightly archaic term for a computer-generated random number. The prefix pseudo- is used to distinguish this type of number from a "truly" random number generated by a ...
An action which adds a single element to the top of a stack, turning the stack (a_1, a_2, ..., a_n) into (a_0, a_1, a_2, ..., a_n).
A quadratic recurrence is a recurrence equation on a sequence of numbers {x_n} expressing x_n as a second-degree polynomial in x_k with k<n. For example, x_n=x_(n-1)x_(n-2) ...
QD=1/2(Q_3-Q_1), where Q_1 and Q_3 are the first and third quartiles and Q_3-Q_1 is the interquartile range.
V=100(Q_3-Q_1)/(Q_3+Q_1), where Q_1 and Q_3 are the first and third quartiles and Q_3-Q_1 is the interquartile range.
Quasirandom numbers are numbers selected from a quasirandom sequence. Such numbers are useful in computational problems such as quasi-Monte Carlo integration.
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