TOPICS
Search

Search Results for ""


241 - 250 of 782 for Disc MethodSearch Results
The base 2 method of counting in which only the digits 0 and 1 are used. In this base, the number 1011 equals 1·2^0+1·2^1+0·2^2+1·2^3=11. This base is used in computers, ...
Sylvester's four-point problem asks for the probability q(R) that four points chosen at random in a planar region R have a convex hull which is a quadrilateral (Sylvester ...
The base-4 method of counting in which only the digits 0, 1, 2, and 3 are used. The illustration above shows the numbers 0 to 63 represented in quaternary, and the following ...
A column-convex self-avoiding polygon which contains the bottom edge of its minimal bounding rectangle. The anisotropic perimeter and area generating function ...
A convex polyomino (sometimes called a "convex polygon") is a polyomino whose perimeter is equal to that of its minimal bounding box (Bousquet-Mélou et al. 1999). ...
Triangulation is the division of a surface or plane polygon into a set of triangles, usually with the restriction that each triangle side is entirely shared by two adjacent ...
Arrange copies of the n digits 1, ..., n such that there is one digit between the 1s, two digits between the 2s, etc. For example, the unique (modulo reversal) n=3 solution ...
A simplex, sometimes called a hypertetrahedron (Buekenhout and Parker 1998), is the generalization of a tetrahedral region of space to n dimensions. The boundary of a ...
A snake is an Eulerian path in the d-hypercube that has no chords (i.e., any hypercube edge joining snake vertices is a snake edge). Klee (1970) asked for the maximum length ...
A magic square is a square array of numbers consisting of the distinct positive integers 1, 2, ..., n^2 arranged such that the sum of the n numbers in any horizontal, ...
1 ... 22|23|24|25|26|27|28 ... 79 Previous Next

...