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The Euclidean algorithm, also called Euclid's algorithm, is an algorithm for finding the greatest common divisor of two numbers a and b. The algorithm can also be defined for ...
The game of life is the best-known two-dimensional cellular automaton, invented by John H. Conway and popularized in Martin Gardner's Scientific American column starting in ...
A Gröbner basis G for a system of polynomials A is an equivalence system that possesses useful properties, for example, that another polynomial f is a combination of those in ...
A Hadamard matrix is a type of square (-1,1)-matrix invented by Sylvester (1867) under the name of anallagmatic pavement, 26 years before Hadamard (1893) considered them. In ...
The hundred-dollar, hundred-digits challenge problems are a set of ten problems in numerical analysis published in the January/February 2002 issue of SIAM News ...
Newton's method, also called the Newton-Raphson method, is a root-finding algorithm that uses the first few terms of the Taylor series of a function f(x) in the vicinity of a ...
A polynomial is a mathematical expression involving a sum of powers in one or more variables multiplied by coefficients. A polynomial in one variable (i.e., a univariate ...
The power tower of order k is defined as a^^k=a^(a^(·^(·^(·^a))))_()_(k), (1) where ^ is Knuth up-arrow notation (Knuth 1976), which in turn is defined by ...
The tower of Hanoi (commonly also known as the "towers of Hanoi"), is a puzzle invented by E. Lucas in 1883. It is also known as the Tower of Brahma puzzle and appeared as an ...
Let n be a positive nonsquare integer. Then Artin conjectured that the set S(n) of all primes for which n is a primitive root is infinite. Under the assumption of the ...
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