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The Gibert point can be defined as follows. Given a reference triangle DeltaABC, reflect the point X_(1157) (which is the inverse point of the Kosnita point in the ...
The Legendre symbol is a number theoretic function (a/p) which is defined to be equal to +/-1 depending on whether a is a quadratic residue modulo p. The definition is ...
The MacBeath inconic of a triangle is the inconic with parameters x:y:z=a^2cosA:b^2cosB:c^2cosC. (1) Its foci are the circumcenter O and the orthocenter H, giving the center ...
A deconvolution algorithm (sometimes abbreviated MEM) which functions by minimizing a smoothness function ("entropy") in an image. Maximum entropy is also called the ...
A very general theorem that allows the number of discrete combinatorial objects of a given type to be enumerated (counted) as a function of their "order." The most common ...
The field of semidefinite programming (SDP) or semidefinite optimization (SDO) deals with optimization problems over symmetric positive semidefinite matrix variables with ...
The regular icosahedron (often simply called "the" icosahedron) is the regular polyhedron and Platonic solid illustrated above having 12 polyhedron vertices, 30 polyhedron ...
The n-ball, denoted B^n, is the interior of a sphere S^(n-1), and sometimes also called the n-disk. (Although physicists often use the term "sphere" to mean the solid ball, ...
The bivariate normal distribution is the statistical distribution with probability density function P(x_1,x_2)=1/(2pisigma_1sigma_2sqrt(1-rho^2))exp[-z/(2(1-rho^2))], (1) ...
Line segment picking is the process of picking line segments at random within a given shape in the plane, in space, or in a higher dimension. The most natural definition of a ...
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