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A path constructed by repeatedly finding a path of positive capacity from a source to a sink and then adding it to the flow (Skiena 1990, p. 237). An augmenting path for a ...
A circuit in which an entire graph is traversed in one route. Examples of curves that can be traced unicursally are the Mohammed sign and unicursal hexagram. The numbers of ...
A weak snark is a cyclically 4-edge connected cubic graph with edge chromatic number 4 and girth at least 4 (Brinkmann et al. 2013). Weak snarks therefore represent a more ...
Every semisimple Lie algebra g is classified by its Dynkin diagram. A Dynkin diagram is a graph with a few different kinds of possible edges. The connected components of the ...
The Hungarian algorithm finds a maximum independent edge set on a graph. The algorithm starts with any matching M and constructs a tree via a breadth-first search to find an ...
An automorphism is an isomorphism of a system of objects onto itself. The term derives from the Greek prefix alphaupsilontauomicron (auto) "self" and ...
In plane geometry, a chord is the line segment joining two points on a curve. The term is often used to describe a line segment whose ends lie on a circle. The term is also ...
A bar graph is any plot of a set of data such that the number of data elements falling within one or more categories is indicated using a rectangle whose height or width is a ...
The Icosian game, also called the Hamiltonian game (Ball and Coxeter 1987, p. 262), is the problem of finding a Hamiltonian cycle along the edges of an dodecahedron, i.e., a ...
The theory of classifying problems based on how difficult they are to solve. A problem is assigned to the P-problem (polynomial-time) class if the number of steps needed to ...
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