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According to G. Pólya, the method of finding geometric objects by intersection. 1. For example, the centers of all circles tangent to a straight line s at a given point P lie ...
Synthetic division is a shortcut method for dividing two polynomials which can be used in place of the standard long division algorithm. This method reduces the dividend and ...
An algorithm is a specific set of instructions for carrying out a procedure or solving a problem, usually with the requirement that the procedure terminate at some point. ...
A method which can be used to solve any quadratic congruence equation. This technique relies on the fact that solving x^2=b (mod p) is equivalent to finding a value y such ...
A curve on which points of a map z_n (such as the Mandelbrot set) diverge to a given value r_(max) at the same rate. A common method of obtaining lemniscates is to define an ...
The number of "arrangements" in an ordering of n items is given by either a combination (order is ignored) or a permutation (order is significant). An ordering (or order) is ...
An algorithm that can always be used to decide whether a given polynomial is free of zeros in the closed unit disk (or, using an entire linear transformation, to any other ...
In Book IX of The Elements, Euclid gave a method for constructing perfect numbers (Dickson 2005, p. 3), although this method applies only to even perfect numbers. In a 1638 ...
An algorithm that can be used to factor a polynomial f over the integers. The algorithm proceeds by first factoring f modulo a suitable prime p via Berlekamp's method and ...
Quasi-Monte Carlo integration is a method of numerical integration that operates in the same way as Monte Carlo integration, but instead uses sequences of quasirandom numbers ...
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