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Sprouts


Sprouts is a two-player impartial game invented by John Conway and Michael Paterson in 1967 (Lemoine and Viennot 2008). Play begins with n isolated spots drawn in the plane. A move draws a curve joining two existing spots, possibly the same spot, and places a new spot on that curve. The curve must not cross itself or another curve, pass through another spot, or leave any spot with more than three incident line ends. A self-join uses two line ends. In a normal-form game, the player making the last legal move wins.

The drawing represents a planar graph with vertex degree at most 3. Calling each available line end a life, the initial position has 3n lives. Each move uses two lives and creates a spot with one life, decreasing the total by one. The last new spot retains one life, giving the upper bound

 m<=3n-1

on the number m of moves for n>=1.

The misère variant makes the last player to move lose. Play on other compact surfaces can change the possible moves and winning strategies (Lemoine and Viennot 2008).


See also

Impartial Game, Misère-Form Game, Nim-Value, Planar Graph

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References

Lemoine, J. and Viennot, S. "Sprouts Game on Compact Surfaces." 29 Nov 2008. https://arxiv.org/abs/0812.0081.

Cite this as:

Weisstein, Eric W. "Sprouts." From MathWorld--A Wolfram Resource. https://mathworld.wolfram.com/Sprouts.html

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