An obtuse triangle is a triangle in which one of the angles is an obtuse angle. (Obviously, only a single angle in a triangle can be obtuse or it wouldn't be a triangle.) A triangle must be either obtuse, acute, or right.
From the law of cosines, for a triangle with side lengths ,
, and
,
(1)
|
with
the angle opposite side
.
For an angle to be obtuse,
. Therefore, an obtuse triangle satisfies one of
,
, or
.
An obtuse triangle can be dissected into no fewer than seven acute triangles (Wells 1986, p. 71).
A famous problem is to find the chance that three points picked randomly in a plane are the polygon vertices of an obtuse triangle (Eisenberg and Sullivan 1996). Unfortunately, the solution of the problem depends on the procedure used to pick the "random" points (Portnoy 1994). In fact, it is impossible to pick random variables which are uniformly distributed in the plane (Eisenberg and Sullivan 1996). Guy (1993) gives a variety of solutions to the problem. Woolhouse (1886) solved the problem by picking uniformly distributed points in the unit disk, and obtained
(2)
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The problem was generalized by Hall (1982) to -dimensional ball triangle
picking, and Buchta (1986) gave closed form evaluations for Hall's integrals.
In 1893, Lewis Carroll (1976) posed and gave another solution to the problem as follows. Call the longest side of a triangle , and call the diameter
. Draw arcs from
and
of radius
. Because the longest side of the triangle
is defined to be
,
the third polygon vertex of the triangle
must lie within the region
. If the third polygon vertex
lies within the semicircle, the triangle
is an obtuse triangle. If the polygon vertex lies
on the semicircle (which will happen with probability
0), the triangle is a right
triangle. Otherwise, it is an acute triangle.
The chance of obtaining an obtuse triangle is then the ratio of the area
of the semicircle to that of
. The area of
is then twice the area of a circular sector minus the area
of the triangle.
(3)
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Therefore,
(4)
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