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The dimension of an object is a topological measure of the size of its covering properties. Roughly speaking, it is the number of coordinates needed to specify a point on the ...
A division algebra, also called a "division ring" or "skew field," is a ring in which every nonzero element has a multiplicative inverse, but multiplication is not ...
The simplest class of one-dimensional cellular automata. Elementary cellular automata have two possible values for each cell (0 or 1), and rules that depend only on nearest ...
A floating-point number is a finite or infinite number that is representable in a floating-point format, i.e., a floating-point representation that is not a NaN. In the IEEE ...
Game theory is a branch of mathematics that deals with the analysis of games (i.e., situations involving parties with conflicting interests). In addition to the mathematical ...
An inner product is a generalization of the dot product. In a vector space, it is a way to multiply vectors together, with the result of this multiplication being a scalar. ...
Consider the plane quartic curve X defined by x^3y+y^3z+z^3x=0, where homogeneous coordinates have been used here so that z can be considered a parameter (the plot above ...
A one-person game played on a rectangular lattice of lamps which can be turned on and off. A move consists of flipping a "switch" inside one of the squares, thereby toggling ...
A root of a polynomial P(z) is a number z_i such that P(z_i)=0. The fundamental theorem of algebra states that a polynomial P(z) of degree n has n roots, some of which may be ...
The prime zeta function P(s)=sum_(p)1/(p^s), (1) where the sum is taken over primes is a generalization of the Riemann zeta function zeta(s)=sum_(k=1)^infty1/(k^s), (2) where ...
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