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Game theory is a branch of mathematics that deals with the analysis of games (i.e., situations involving parties with conflicting interests). In addition to the mathematical ...
Hex is a two-player game invented by Piet Hein in 1942 while a student at Niels Bohr's Institute for Theoretical Physics, and subsequently and independently by John Nash in ...
The class of all regular sequences of particularly well-behaved functions equivalent to a given regular sequence. A distribution is sometimes also called a "generalized ...
The word "graph" has (at least) two meanings in mathematics. In elementary mathematics, "graph" refers to a function graph or "graph of a function," i.e., a plot. In a ...
The Gray graph is a cubic semisymmetric graph on 54 vertices. It was discovered by Marion C. Gray in 1932, and was first published by Bouwer (1968). Malnič et al. (2002) ...
There are at least three definitions of "groupoid" currently in use. The first type of groupoid is an algebraic structure on a set with a binary operator. The only ...
A Heronian triangle is a triangle having rational side lengths and rational area. The triangles are so named because such triangles are related to Heron's formula ...
The Kaprekar routine is an algorithm discovered in 1949 by D. R. Kaprekar for 4-digit numbers, but which can be generalized to k-digit numbers. To apply the Kaprekar routine ...
It is possible to perform multiplication of large numbers in (many) fewer operations than the usual brute-force technique of "long multiplication." As discovered by Karatsuba ...
The Kepler-Poinsot polyhedra are four regular polyhedra which, unlike the Platonic solids, contain intersecting facial planes. In addition, two of the four Kepler-Poinsot ...
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