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Whirls are figures constructed by nesting a sequence of polygons (each having the same number of sides), each slightly smaller and rotated relative to the previous one. The ...
There are certain optimization problems that become unmanageable using combinatorial methods as the number of objects becomes large. A typical example is the traveling ...
A generalization of Poncelet's continuity principle made by H. Schubert in 1874-1879. The conservation of number principle asserts that the number of solutions of any ...
A standard form of the linear programming problem of maximizing a linear function over a convex polyhedron is to maximize c·x subject to mx<=b and x>=0, where m is a given ...
Elementary number theory is the branch of number theory in which elementary methods (i.e., arithmetic, geometry, and high school algebra) are used to solve equations with ...
Let G=(V,E) be a (not necessarily simple) undirected edge-weighted graph with nonnegative weights. A cut C of G is any nontrivial subset of V, and the weight of the cut is ...
A smooth function is a function that has continuous derivatives up to some desired order over some domain. A function can therefore be said to be smooth over a restricted ...
Vorobiev's theorem states that if F_l^2|F_k, then F_l|k, where F_n is a Fibonacci number and a|b means a divides b. The theorem was discovered by Vorobiev in 1942, but not ...
A permutation problem invented by Cayley. Let the numbers 1, 2, ..., n be written on a set of cards, and shuffle this deck of cards. Now, start counting using the top card. ...
A one-person game played on a rectangular lattice of lamps which can be turned on and off. A move consists of flipping a "switch" inside one of the squares, thereby toggling ...
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