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Neville's algorithm is an interpolation algorithm which proceeds by first fitting a polynomial of degree 0 through the point (x_k,y_k) for k=1, ..., n, i.e., P_k(x)=y_k. A ...
An algorithm used to recursively construct a set of objects from the smallest possible constituent parts. Given a set of k integers (a_1, a_2, ..., a_k) with a_1<a_2<...<a_k, ...
The Risch algorithm is a decision procedure for indefinite integration that determines whether a given integral is elementary, and if so, returns a closed-form result for the ...
An algorithm for finding integer relations whose running time is bounded by a polynomial in the number of real variables (Ferguson and Bailey 1992). Unfortunately, it is ...
An algorithm which can be used to find a good, but not necessarily minimal, edge or vertex coloring for a graph. However, the algorithm does minimally color complete ...
On a computer screen, the pixels indicating a slanted line are selected with Bresenham's algorithm, developed in 1962 while at IBM.
An algorithm which allows digits of a given number to be calculated without requiring the computation of earlier digits. The BBP formula for pi is the best-known such ...
An algorithm for determining the order of an elliptic curve E/F_p over the finite field F_p.
An extension to the Berlekamp-Massey algorithm which applies when the terms of the sequences are integers modulo some given modulus m.
A genetic algorithm is a class of adaptive stochastic optimization algorithms involving search and optimization. Genetic algorithms were first used by Holland (1975). The ...
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