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For n>=3, there exist no additive finite and invariant measures for the group of displacements in R^n.
A game in which the possible moves are the same for each player in any position. All positions in all impartial games form an additive Abelian group. For impartial games in ...
In a noncommutative ring R, a left ideal is a subset I which is an additive subgroup of R and such that for all r in R and all a in I, ra in I. A left ideal of R can be ...
The kernel of a module homomorphism f:M-->N is the set of all elements of M which are mapped to zero. It is the kernel of f as a homomorphism of additive groups, and is a ...
Let S be a collection of subsets of a set X and let mu:S->[0,infty] be a set function. The function mu is called a premeasure provided that mu is finitely additive, countably ...
The kernel of a ring homomorphism f:R-->S is the set of all elements of R which are mapped to zero. It is the kernel of f as a homomorphism of additive groups. It is an ideal ...
A set of n cells in an n×n square such that no two come from the same row and no two come from the same column. The number of transversals of an n×n square is n! (n ...
Rule 150 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
Rule 60 is one of the elementary cellular automaton rules introduced by Stephen Wolfram in 1983 (Wolfram 1983, 2002). It specifies the next color in a cell, depending on its ...
A vector space V is a set that is closed under finite vector addition and scalar multiplication. The basic example is n-dimensional Euclidean space R^n, where every element ...
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