Snaky is the hexomino represented by cells at
The target is used in an unbiased Maker-Breaker game on the initially empty square point lattice.
Maker wins by occupying an allowed copy of
, obtained by translations,
90-degree rotations, and reflections.
See also
Hexomino,
Maker-Breaker
Game,
Polyomino
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References
Gardner, M. "Mathematical Games: In Which Players of Ticktacktoe Are Taught to Hunt Bigger Game." Sci. Amer. 240, 18-28,
1979. https://doi.org/10.1038/scientificamerican0479-18.Gardner,
M. "Generalized Ticktacktoe." Ch. 13 in Fractal
Music, Hypercards, and More: Mathematical Recreations from Scientific American Magazine.
New York: W. H. Freeman, pp. 202-213, 1992.Gardner, M.
"Harary's Generalized Ticktacktoe." Ch. 37 in The
Colossal Book of Mathematics: Classic Puzzles, Paradoxes, and Problems. New
York: W. W. Norton, pp. 493-503, 2001.
Cite this as:
Weisstein, Eric W. "Snaky." From MathWorld--A
Wolfram Resource. https://mathworld.wolfram.com/Snaky.html
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