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Let the elements in a payoff matrix be denoted a_(ij), where the is are player A's strategies and the js are player B's strategies. Player A can get at least min_(j<=n)a_(ij) ...
A position in a game is safe for a player A if the person who plays next (player B) will lose.
A two-player game in which player 1 chooses any finite game and player 2 moves first. A pseudoparadox then arises as to whether the hypergame is itself a finite game.
A game which is not biased toward any player. A game in which a given player can always win by playing correctly is therefore called an unfair game.
A position in a game is unsafe for player A if the person who plays next (player B) can win. Every unsafe position can be made safe by at least one move.
Let two players each have a finite number of pennies (say, n_1 for player one and n_2 for player two). Now, flip one of the pennies (from either player), with each player ...
A set of moves which a player plans to follow while playing a game.
A Nash equilibrium of a strategic game is a profile of strategies (s_1^*,...,s_n^*), where s_i^* in S_i (S_i is the strategy set of player i), such that for each player i, ...
Hackenbush is a game in combinatorial game theory in which player Left can delete any bLue edge, player Right can delete any Red edge, and either player can delete Green ...
A two-player game, also called crosscram, in which player H has horizontal dominoes and player V has vertical dominoes. The two players alternately place a domino on a board ...
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